Showing posts with label early access. Show all posts
Showing posts with label early access. Show all posts

Saturday, 9 May 2015

Talkback Challenge #2: Early Access and Kickstarter #NBI2015

The NBI Committee are offering topics of discussion and the current one is: 


Early Access and Kickstarter – Do you support unfinished games?

Kickstarter first came into my radar in the form of pen and paper RPG's. I have some contacts in the Indie Publishing Industry, particularly those related to gaming and had the pleasure to get free copies of certain works for review, in particular the outstanding Achtung! Cthulhu from Modiphius Games..

The first PC game that attracted my attention was H1Z1. I'd heard about it prior to release and what attracted me to it was the PVE aspect that was promised, setting it apart from the seemingly vicious gank-fest that was similar Z-game, Day-Z.

When it was offered for early access, I didn't care that it cost $20 for an apparently unfinished game, I snatched it up. It was never out of any wish to test the game or support the developers, I just wanted that experience and wanted it NOW. And I loved it! It didn't even feel like an unfinished game and as it developed even more it got even more awesome. The only downside I can see from it is burnout, that by the time it releases in a finished state, I'll have had my fill.

At around the time of playing H1Z1, I started watching Twitch streams, in particular the awesome CohhCarnage. This introduced me to other early access survival games, Rust and Reign of Kings. I obtained both and enjoyed them thoroughly. I've made a point of not playing them too much to see how I enjoy them once they release in their full state. I think watching these being played gives you an idea of exactly how 'unfinished' they are and if you want to sink your own money and time into them.

The final game I bought in this state, also influenced by Twitch, was Darkest Dungeon. I fell in love with this when I saw it being played and bought it within minutes of being released on Steam. It didn't feel unfinished. Brutal, yes, but worth every penny. To date I have sunk 119 hours into the game and at £14.99 that's incredible value.

So yes, I have supported unfinished games, but only out of my own desire to play them.

Tuesday, 20 January 2015

H1Z1 First Impressions

For the first time I've decided to get involved with an early access game, a few days in to the much talked about Steam Early Access Alpha of Sony's Zombie Survival game, H1Z1.

I heard about this game some time ago and being a fan of The Zed Genre in general and played to bits Left for Dead 1 and 2, it really piqued my interest. When news of the release of forerunner, Day Z came out with it's horrific PVP making it a griefers holiday, I was excited that not only would H1Z1 focus more on crafting and building but would have PVE servers. Being the Care Bear I am, I was sold and when the opportunity to get in early in the game's development appeared, I jumped in, having watched a few Twitch streams first (and reading about Belghast's experience, over on Tales of the Aggronaut)

Being early access, I was ready for a battle to just get in the game, and it was that. A couple of hours fiddling various settings but eventually I got in. Finding a medium populated PVE server, I was thrown in to field of blackberries with nothing but my wits.

I won't lie, there was a definite feeling of excitement entering, something I've not felt from a game in some time. I had no clue where I was or what to do, but I set about picking blackberries, knowing food would be scarce, and found a nice solid branch for a weapon. After filling my pockets, I spotted a deer, so started stalking it. I couldn't get close enough so set about sprinting, trying to smack it down. I failed miserably. Hunger was setting in and the blackberries weren't cutting it. I stumbled across a road  full of deserted wrecked cars. Searching about twenty, I found nothing. It's hard to know if that's as intended, they'd be ransacked already or it's just bugged. Either way, it was disappointing. Soon enough I found a town, a deserted church offered nothing until I spotted a police station. I figured there must be an armoury of some kind, if not a gun in a desk somewhere, so I moved in, dodging the odd zombie on the way.

I searched every desk and drawer and went to the basement where I found the armoury. Nothing. Again, cleared out or bugged, but very frustrating. Hunger had almost killed me, so I headed upstairs, noticing wooden spikes on the stairs. I must have stepped on one, as I collapsed onto them and died.

Not a great start to my career, but it was fun if frustrating. I had to log out and have been unable to get back in following a patch, something a number of players have reported.

Overall, I'm enjoying H1Z1. My main complaint, aside from the lack of loot, are the zombies. Graphically they are not great, Left 4 Dead did a better job, but I'm assuming that will improve as the game develops. They are also not especially active. One stood stock still, arms out, staring at me then vanished as I got close. The patch today has apparently dealt with loot issues, though not much use to me if I can't log in. Hopefully will get to try again tomorrow.